I enjoy working on projects that focus on ambience, atmosphere, and character-driven storytelling, and I have a strong interest in lighting, shaders, and hybrid 2D/3D pipelines using Unity and Live2D.
I am currently challenging myself to join one Game Jam for every month of 2026, solo. This is to hone each of my skills from design, art, programming and so much more! This is also to build up a game development portfolio.
January: Global Game Jam 2026 - Masqued Hunger
February: 1st Tiny RPG Jam - 1 Quick Adventure